Diego Sacchetti is the founder for Morbidware, developer for Ray Bibbia. The indie title was conceived from Global Game Jam Rome in 2015. “At that time I was already making games for a living and I was working for a software house in Rome where I met Danjel Ricci. We got along really well as […]
The post Diego Sacchetti: Excising Your Demons Through Development appeared first on Gamesauce: Global Inspiration for Game Developers.
Source: Game Sauce