Disintegration is the first game from V1 Interactive, a small team led by Marcus Lehto, who previously spent many years working on the Halo franchise. GameSpot got the chance to sit down with Lehto and discuss the influence that Halo and other series have had on Disintegration, which fuses elements of first-person shooters and real-time strategy games. We also spoke about the game’s single-player experience and its post-apocalyptic setting, where an army of integrated robots battles a group of rebels that wish to retain their humanity.
Disintegration is headed to PS4, Xbox One, and PC. It’s currently slated for a 2020 release.
GameSpot: Disintegration’s HUD reminds me of mechs–when I think mechs, I think Titanfall. And you have a history with the Halo series. How do you feel about comparisons being made to those series?
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Source: Game Spot Mashup