In this week's TechCrunch article I'm considering the pros and cons of the smartwatch as a platform for games. Because of their pervasive nature, smartwatches hold a lot of potential (for some kinds of) innovative gameplay but they also faces many potential hurdles. Screen size, power, form factor and dependence on mobile all present their own constraints, and the worry is that there may be too many limits to make smartwatch worthwhile.
Is it the next big thing or just a fad?
Source: What Games Are