Layton Hawkes and Balancing Logic and Chance to Create Compelling Puzzles | Casual Connect Video

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Using examples from the development of Halfbrick’s Bears vs. Art, Layton Hawkes, former Game Designer for Halfbrick Studios, explored the tension between the logic driven and the chance-based, randomized elements in puzzle design. Halfbrick found these elements influenced a player’s perception of difficulty, critical decision-making, and their experience of frustration and achievement. Tune in to his […]
Source: Game Sauce