MagNets: A Game By A Family Indie Team

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Total Monkery started in the back bedroom of a terraced house towards the end of 2012 by industry veteran coder, Richard Weeks. Richard had worked on every console from the CD32 and Playstation, to the Xbox 360 and Kinect, but had never made a game for himself. So he roped in his girlfriend, her daughter, […]
Source: Game Sauce