Sony has shared some new insight on one of its next big exclusives, Horizon: Forbidden West, and specifically around the new items, abilities, and weapons that Aloy will have at her disposal.
In a blog post, lead systems designer David McMullen spoke about how the sequel gives Aloy a number of new options for how she can move through the world. “Aloy can climb freely on and across huge sections of rocky terrain; even more machine types can be used as mounts; grapple points can be found throughout the environment which allows agile vertical traversal; swimming underwater has opened up a whole new aspect of exploration; and gliding with the Shieldwing provides the ultimate view of the beautiful world of Horizon Forbidden West–not to mention a quick way down from great heights!” McMullen said.
McMullen said every decision about Forbidden West’s traversal design setup was made to help Aloy have a greater sense of “dynamic interactivity” with the world, and this is achieved in a number of ways. “This could be to empower the player to manipulate and destroy their environment with a tool like the Pullcaster; or grapple-launching into a glide with the Shieldwing to set yourself up for a strike from above. What excites us most is how our mechanics, new and old, synergistically interact with each other to provide varied and dynamic approaches to any scenario,” McMullen said.
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Source: Game Spot Mashup