When the Xbox Series X|S and PlayStation 5 consoles were first announced, one of the killer features on the then next-gen devices was the solid-state NVMe drive that each one would feature. Both companies had their own ideas for how to use SSDs to benefit their audiences, but the shared goal was a plan to get people playing games quicker and more efficiently. A year later, and the respective vision for each console feels more distinct than ever before.
Solid state of the nation
The simplest SSD comparison to make between the two consoles is still one of raw size. On this level, the Xbox Series X still trumps the PS5, as its 1 TB SSD has around 802 GB of usable space. Meanwhile, the PS5 makes do with an 825 GB configuration that leaves 667 GB free. After a year, those numbers remain the same and give the Xbox Series X a storage advantage over its rival. Just looking at the numbers, though, does a disservice to how those SSDs are used.
The PS5 is a prime example here, as many of its first-party games feature almost nonexistent loading screens. Even a year after playing it, seeing a game like Marvel’s Spider-Man: Miles Morales hop from its main menu and straight into a buzzing hive of metropolitan activity almost instantaneously is a phenomenal feat of engineering on developer Insomniac Games’ part. While it only has a handful of exclusive first-party games that drop players into the thick of the action at a breakneck speed, these few titles paint an exciting picture for the future of the console and upcoming tentpole games such as God of War: Ragnarok, Marvel’s Spider-Man 2, Gran Turismo 7, and Horizon Forbidden West.
Continue Reading at GameSpot
Source: Game Spot Mashup