Rocket League‘s big update that will remove loot crates is right around the corner. A new post on the official Rocket League website has confirmed that the Blueprint update is coming on December 4 at 10AM PST, alongside Rocket Pass 5. Blueprints will replace loot crates and add transparency to the game’s loot system–you know what a Blueprint is for, and it’s up to you whether you want to spend the credits to build it, or whether you want to either hold onto it or trade it.
Once this update happens, players will be able to accrue Blueprints from their online matches, and all Crates in your collection will be converted into Blueprints as well. Your Keys will be converted into Credits, since there will no longer be anything to open with keys. Crates will actually stop dropping 25 hours before the update, though, from 9AM PST on December 3. You won’t be able to purchase DLC packs or trade between players during this time either, until the update is live.
Simutaneously, some vehicles and items that were previously locked to paid DLC will be made available to everyone. The Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run DLC content will be made free for all, and immediately placed in your inventory. The Item Shop will open after this update, which will replace the Showroom. This is where you will be able to buy premium DLC vehicles and other items in the future.
Rocket Pass 5, the game’s take on a battle pass, will arrive on the same day. The full reveal of this pass won’t arrive until next week, so we’re not sure exactly what it will offer, or how it will differ from Rocket Pass 4, just yet. Competitive Season 13 will start at the same time, giving all players new rewards to work for–this means that you have limited time left to earn your Season 12 rewards.
Rocket League’s Blueprint update, along with Rocket Pass 5 and Competitive Season 13, will arrive simultaneously on PC, PlayStation 4, Nintendo Switch, and Xbox One.
Source: Game Spot Mashup