The release of Shadowkeep is nearly here, but in the meantime, Destiny 2 players can count on Xur for their fix of Exotic weapons and armor. The Exotics merchant has returned once again for one of his final appearances during Year Two. Here’s where to find Xur and what items he’s selling.
Where Is Xur?
This week, Xur is located in the EDZ. Spawn in at the Winding Cove and hop on your sparrow to make your way forward. Xur can be found hanging out on a cliffside just above the road and cave that hug the northernmost part of this area–he’s just to the right of a crashed Fallen ship. Platform your way up the rocks to the right of him to reach him.
What Is Xur Selling?
Xur has a total of four items for sale: one Exotic weapon and one piece of armor for each class. The weapon is The Colony, a grenade launcher that’s fun to use and might be useful to you in Crucible if you’re finally trying to make progress on the Mountaintop quest now that it’s much more doable following a recent update.
As per usual, the armor is probably what you’ll want to take a closer look at. Whereas Exotic weapons are all the same, Exotic armor can feature different perks, so it’s wise to take a close look at the exact rolls on what Xur is selling, even if you already own them on your Hunter, Titan, or Warlock.
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Besides the equippable items, Xur has his usual Invitation of the Nine (giving you some objectives to complete in return for a bit more story involving the Nine and a Powerful reward), the Five of Swords challenge card (for modifying Nightfall difficulty–something that will work differently once Shadowkeep launches), and the Fated engram (which decrypts into an Exotic you don’t own from a select pool).
Xur Item Lineup (Sept. 20-24)
- The Colony (Exotic Grenade Launcher) — 29 Legendary Shards
- Orpheus Rig (Exotic Hunter Leg Armor) — 23 Legendary Shards
- Karnstein Armlets (Exotic Warlock Gauntlets) — 23 Legendary Shards
- Ashen Wake (Exotic Titan Gauntlets) — 23 Legendary Shards
The Curse of Osiris-era Exotic grenade launcher is a fun one thanks to its Insectoid Robot Grenades perk. While you can fire the weapon directly at an enemy to deal damage, you can also launch these explosives onto the ground; as the name suggests, these are insectoid robots that will chase after enemies and then explode when they get close.
Hunters eager to use their abilities often should take a look at Orpheus Rig. Through its Uncanny Arrows perk, you’ll get ability energy for each enemy that is tethered by Deadfall anchors. Additionally, you get more shots with Moebius Quiver.
- Perk 1: Pulse Rifle Dexterity, Traction, Kinetic Dexterity
- Perk 2: Submachine Gun Scavenger, Special Ammo Finder
Melee-happy Warlocks will find Karnstein Armlets right up their alley. The Vampire’s Caress perk provides a significant health refill when securing a melee kill, and they’ll continue regenerating health for a short while afterward. Also of note is that one of the rolls this week is Enhanced Grenade Launcher Loader, which should be particularly handy if you’re wielding Mountaintop.
- Perk 1: Auto Rifle Loader, Light Arms Loader, Enhanced Grenade Launcher Loader
- Perk 2: Fusion Rifle Scavenger, Special Ammo Finder
Titans arguably get the short end of the stick this week, as Ashen Wake only proves useful if you’re using a particular Solar subclass grenade type. Bring the Heat causes Fusion Grenades to explode on impact, rather than after a short delay, and they can be thrown more quickly.
- Perk 1: Auto Rifle Loader, Pulse Rifle Loader, Impact Induction
- Perk 2: Rocket Launcher Scavenger, Special Ammo Finder
Source: Game Spot Mashup