WoW Classic Season Of Mastery's Raid Bosses Are Still Too Easy

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When World of Warcraft Classic first launched in 2019, players completed the game’s first raid on day one. That set the tone for the entire game going forward, as players with decades of game knowledge and a min-maxing attitude made short work of nearly every challenge the original version of Blizzard’s MMORPG could throw at them.

Blizzard is looking to change that in World of Warcraft Classic’s upcoming Season of Mastery, which is all about bringing a little more challenge to Azeroth, complete with fresh servers, a faster content rollout schedule, and more difficult raid encounters. Unfortunately, Blizzard is going to need to make bosses much more difficult if they want to pose any kind of threat to the game’s most dedicated players.

A recent beta test for Season of Mastery let players go toe-to-toe with enhanced versions of bosses from the game’s first two raids, Molten Core and Onyxia’s Lair. Despite all the bosses receiving a flat 100% health buff and many bosses receiving additional mechanics that had been patched out of the game originally, players still made short work of their opponents. But that wasn’t exactly unexpected, with Blizzard writing in an official forum post that the team suspected the total impact of changes would “likely not be meaningfully felt” by longtime players of the game.

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Source: Game Spot Mashup