Microsoft’s recent Xbox & Bethesda showcase at E3 gave a glimpse into the company’s publishing strategy, with its broad mix of big titles, new games, ports, and varied indie games. A new interview with Xbox Game Studios head of publishing Peter Wyse by Polygon has given further insight into those plans–with the exec pointing to diversity as one of the company’s biggest goals.
Xbox Game Studios has spent years getting to where it’s at now, building a strategy that transcends the Xbox console itself. As well as its many studio acquisitions, including the mammoth Bethesda purchase, Xbox has also been investing a lot into the Xbox Game Pass and Cloud Gaming, increasing the number of ways its games can be played.
Wyse says Xbox is also prioritising diversity in the traditional sense, drawing attention to some of the company’s initiatives around inclusivity. “You can see this come to focus in a game like Tell Me Why,” Wyse told Polygon. “We’re super proud of that game. It speaks to our values around LGBTQIA+ representation, mental health awareness, and more.”
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Source: Game Spot Mashup