Call of Duty: Vanguard‘s second multiplayer beta weekend is now live, bringing PlayStation, Xbox, and PC users together for a weekend of crossplay. In today’s blog post, developer Sledgehammer Games revealed some changes made with this second multiplayer beta test.
Fixes For Weekend 2
Last weekend’s Vanguard beta let players get a taste of some of the guns, maps, and modes set to be featured in Call of Duty’s return to World War II, but there were some concerns of visibility and audio issues. Today, Sledgehammer Games announced one of the visibility issues has been temporarily addressed, which is the distortion that affects the line of sight when players fire their weapons.
Sledgehammer explains, “Distortion has been turned off globally to improve visibility when Aiming Down Sights. Since we’ve disabled distortion globally, this will also affect the appearance of fire and explosions throughout the Beta and reduce overall visual fidelity. This change is a temporary solve to mitigate visibility issues so players can focus on gameplay.”
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Source: Game Spot Mashup