If video game movies have a king, that man is Paul W.S. Anderson. Starting with Mortal Kombat in 1995, Anderson is responsible for many of the most middlingly-acceptable video game movies of the last quarter century. That sounds like I’m dunking on the guy, but video game movies have historically bordered on unwatchable. Anderson, meanwhile, directed the first Mortal Kombat and Resident Evil films, which are considered two early examples that both honor the source material and work as films.
Now, Anderson has set his sights on another video game created by Japanese developer Capcom for adaptation: Monster Hunter. The result is a movie that tries to please everyone by both staying faithful to its source material and bending over backward to be “accessible;” it does both to its own detriment as it gets bogged down by reality before leaving many of its most interesting aspects unexplored.
Continue Reading at GameSpot
Source: Game Spot Mashup